Based on the incredible concept by Alexander Trufanov: https://www.artstation.com/artwork/v26gn6
This project was a learning one for me, but I am very proud of how it turned out. I could have definitely reduced the tri count further, but since this is a personal project I was just aiming for under 100k :) I've created hard surface projects in the past, but this project tested my skills and I think I pulled it off!
The texturing was very fun, and rendering the scene in Unreal Engine 4 taught me a lot. Big thanks to Scott Knapp for his Pro Lighting Kit, it really helped me just focus on my art rather than the lighting/scene construction: https://www.artstation.com/marketplace/p/pjPX/pro-lighting-kit